class Enemy:

    def __init__(self, name='', atk=0, atk_sp=0, dp=0):
        self.__dp = None
        self.__atk_sp = None
        self.__atk = None
        self.__name = None
        self.set_name(name)
        self.set_atk(atk)
        self.set_atk_sp(atk_sp)
        self.set_dp(dp)

    def get_name(self):
        return self.__name

    def set_name(self, name):
        self.__name = name

    def get_atk(self):
        return self.__atk

    def set_atk(self, atk):
        self.__atk = atk

    def get_atk_sp(self):
        return self.__atk_sp

    def set_atk_sp(self, atk_sp):
        if 0 <= atk_sp <= 10:
            self.__atk_sp = atk_sp

    def get_dp(self):
        return self.__dp

    def set_dp(self, dp):
        if 0 <= dp <= 100:
            self.__dp = dp


arthur = Enemy('亚瑟', 1, 1000, 333)
print(arthur.get_dp())
print(arthur.get_name())
